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2,329
4.7 out of 5 stars

Fire Emblem Warriors: Three Hopes

$19.99
$59.99 67% off Reference Price
Condition: New
Platform: Nintendo Switch
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Top positive review
1 people found this helpful
Does what a sequel should do
By Dustin Woods on Reviewed in the United States on June 24, 2025
I've played the original Fire Emblem Warriors very extensively, so when I learned that there was a sequel, my interest was immediately piqued. And it did not fail to meet my expectations, it's a perfect blend of Three Houses (the game it's based off of), the same Fire Emblem Warriors gameplay I grew to love and respect, and an expanded game to catch everything under it's big ol' umbrella. Difficulty level: The difficulty of the game is roughly the same as the original, if not a little easier. You get 3 difficulties to start, and if you beat the game at least once, you get the secret 4th difficulty on par with the original's Lunatic mode, Maddening.  But in either case, both the original and this game are basically equal in difficulty, so you won't be getting any sort of super nasty surprises for the most part going from one to the other. Overall, a very worthy successor in the FEW duology.
Top critical review
2 people found this helpful
Overrated and worse story than Three Houses
By Prinnypen on Reviewed in the United States on December 12, 2022
I’m surprised by the high review score on Amazon. The story is a “What If?” story headed by a painfully bland protagonist that is a poor copy of the Byleth character from Three Houses that never shuts up about being a mercenary. It pushes Byleth from the spotlight into an antagonist you trounce at every turn. After completion, I liked every character from the original game less, and the story never justified its decision for why it told this “what if?” scenario - there is no great alteration or tragedy that results from Byleth’s destiny change from 3H. The character, and daresay, entire story is rendered inconsequential. Gameplay wise, for people seeking a Warriors game, this is NOT a Warriors game. There is far too much busy-work between battles that breaks it up to level up classes, build up a supports, and the most aggravating, building up facilities. Facilities require resources you collect from battles to power up your characters, but you have to go back to camp between battles or else the container becomes “full” - unnecessary busy work. The resource management is not fun, it’s tedious. If you just wanted to kill crap, get better weapons, upgrade your skills real quick, and kill more crap, like a normal Warriors game, you will find your pace interrupted. I expected more from Tecmo…from the company that made Ninja Gaiden, did they really make this? A better approach for this game would’ve just been to let you use your favorite characters from Three Houses, rather than make the player stuck in the Shez merc role, let you mow down enemies, and give unique endings for each character. Because story-wise, the plot is lousy anyway, and gameplay wise, the Harry Potter house you choose at the beginning limits your character roster arbitrarily, which is absurd given you’re at the school for like a month. The merc being thrusted out of the Three Lords story for an outsider perspective, or better yet, working for the Agarthans directly would’ve been far more interesting. Getting to play as the darker villains like Kronya is a missed opportunity. By the way, a LOT of artwork assets from Three Houses is re-used in this game, so a lot of the game does not feel “new.” While not ugly, it’s a wasted opportunity. Two stars, because the art looks nice, and the controls work. Everything else is a disappointment.

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